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/*=============================================================================
HelloWorld.frag: HelloWorldfragment shader.
Copyright 2018 Sebastian Kaufel. All Rights Reserved.
Revision history:
* Created by Sebastian Kaufel
=============================================================================*/
/*-----------------------------------------------------------------------------
Out.
-----------------------------------------------------------------------------*/
// Color Attachment 0.
out vec4 Result;
/*-----------------------------------------------------------------------------
Implementation.
-----------------------------------------------------------------------------*/
void main()
{
Result = vec4( 1.0, 0.2, 0.0, 1.0 );
}
/*-----------------------------------------------------------------------------
The End.
-----------------------------------------------------------------------------*/
