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/*=============================================================================
	HelloWorld.frag: HelloWorldfragment shader.
	Copyright 2018 Sebastian Kaufel. All Rights Reserved.

	Revision history:
		* Created by Sebastian Kaufel
=============================================================================*/

/*-----------------------------------------------------------------------------
	Out.
-----------------------------------------------------------------------------*/

// Color Attachment 0.
out vec4 Result;

/*-----------------------------------------------------------------------------
	Implementation.
-----------------------------------------------------------------------------*/

void main()
{
	Result = vec4( 1.0, 0.2, 0.0, 1.0 );
}

/*-----------------------------------------------------------------------------
	The End.
-----------------------------------------------------------------------------*/