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/*============================================================================= HelloWorld.frag: HelloWorldfragment shader. Copyright 2018 Sebastian Kaufel. All Rights Reserved. Revision history: * Created by Sebastian Kaufel =============================================================================*/ /*----------------------------------------------------------------------------- Out. -----------------------------------------------------------------------------*/ // Color Attachment 0. out vec4 Result; /*----------------------------------------------------------------------------- Implementation. -----------------------------------------------------------------------------*/ void main() { Result = vec4( 1.0, 0.2, 0.0, 1.0 ); } /*----------------------------------------------------------------------------- The End. -----------------------------------------------------------------------------*/